Thank you to everybody who applied for our 3D Artist Internship. We received an amazing response from so many talented artists and future game developers! It was amazing to see, and so difficult to decide.
While we’re on the subject, the internet has a wealth of resources online for do’s and don’t’s when creating portfolios and reaching out to companies. In response to these applications, we’ve come up with a few points to add to that hoard of knowledge:
Studios can look at dozens, sometimes hundreds of applications a day–especially when there is a job opening. A poorly laid out portfolio is one that sends a reviewer on a wild goose chase to see an applicant’s work, in which case, they will most likely move onto the next applicant without a second thought.
A good portfolio sells the skills it’s advertising at a glance. There are lots of portfolio utilities, like ArtStation, which remove the work of building a portfolio website so developers can focus on showing off their best work the moment the website is opened.
A small but important detail that immediately sets applications above the rest. Double check cover letters, resumes and letters for spelling and grammar before sending them. Even better, get a family member or friend to proofread documents (applications like Google Docs make it easy with shared comments and editing).
Attention to detail is a desirable skill to have and that can start with correct spelling and grammar from the first email sent to a studio!
A no-brainer but worth being said: treat every email and interaction with professionalism. While game developer discourse is far more casual than in other industries, making sarcastic jokes in text may come across as rude and is very unattractive to a reviewer.
Best to play it safe and be courteous. It goes a long way!
It is disheartening when an application is unsuccessful but there can be a silver lining. It’s always worth asking the reviewer questions about their company, what skills they look for in an applicant, how the application could be improved, etc. They might not have the time to respond but if they do, it will be invaluable knowledge.
We hope some of these tips will help future applicants and current students in the industry. With each application, adjust portfolios and cover letters with what you learn to be a little better each time.
Quest’s End Games is always interested in connecting with game developers and emerging talent in the industry. Expressions of interest are always welcome from game developers of all disciplines.
For questions, expressions of interests or just a chat, contact
firstname.lastname@example.org and start a conversation! We’d love to hear from you.